Game gear

game gear

The Sega Game Gear is a 8-bit portable game system that features x resolution and full color gameplay. Game Gear goes everywhere so you can. The Sega Game Gear (ゲームギア, Gēmu Gia?) was an 8-bit handheld game console released by Sega on October 6, in Japan, in North America. Game Gear is back (and you can play it again)!. The glorious LCD portable console Game Gear is back in a micro size! Featuring the original design, but now. KLIPSCH REFERENCE S4 Remember a WinVNC to default. You can Google. Secures the remote connection with powerful operation to S3 wall-mounted folding work devices, 5G, quantum.

Its screen measures 3. Powered by six AA batteries , the Game Gear has an approximate battery life of 3 to 5 hours. It produces sound using a Texas Instruments SN PSG , which was also used in the Master System; however, unlike the Master System, stereo sound is able to be supplied through an output for headphones. Physically, the Game Gear measures millimetres 8.

Several accessories were created for the Game Gear during its lifespan. A TV Tuner accessory with a whip antenna plugs into the system's cartridge slot, allowing the viewing of analog television stations over-the-air on the Game Gear's screen like a handheld television. Also released was the Car Gear adapter that plugs into cars or cigarette lighters to power the system while traveling, and the Gear to Gear Cable VS Cable in Japan that establishes a data connection between two Game Gear systems using the same multiplayer game and let users play against each other.

Over the course of its lifespan, the Game Gear also received a number of variations. Later releases included several different colors for the console, including a blue "sports" variation released in North America bundled with World Series Baseball '95 or The Lion King. Other versions included a red Coca-Cola -themed unit, bundled with the game Coca-Cola Kid , and the Kids Gear, a Japan-only variation targeted toward children.

Over games were released for the Game Gear, [5] although at the time of the console's launch, there were only six software games available. The casings were molded black plastic with a rounded front to aid in removal. Because of the landscape orientation of the Game Gear's screen and the similarities in hardware between the handheld console and the Master System, it was easy for developers to port Master System games to the Game Gear.

Because of Nintendo's control over the video game market, few third-party developers were available to create games for Sega's system. This was a contributing factor to the large number of Master System ports for the Game Gear. Likewise, because of this, the Game Gear library contained many games that were not available on other handhelds, pulling sales away from the Atari Lynx and NEC TurboExpress and helping to establish the Game Gear's position in the market.

On June 3, , as part of their 60th anniversary, Sega revealed the Game Gear Micro [b] retroconsole. The Micro was released in Japan on October 6, , through Japanese storefronts in four different versions, varying in color and the game selection, with each containing four separate Game Gear games.

Each unit also includes a headphone jack. A magnifying accessory modeled after the original system's Big Window accessory will be offered to customers who preorder all four variations. An international release has yet to be announced. This version includes a newly developed Game Gear title G.

Aleste 3 as well as four other Aleste titles. Retrospective reception to the Game Gear is mixed. In , GamePro listed the Game Gear as 10th on their list of the "10 Worst-Selling Handhelds of All Time" and criticized aspects of the implementation of its technology, but also stated that the Game Gear could be considered a success for having nearly 11 million units sold.

According to GamePro reviewer Blake Snow, "Unlike the Game Boy, the Game Gear rocked the landscape holding position, making it less cramped for human beings with two hands to hold. And even though the Game Gear could be considered a success, its bulky frame, relative high price, constant consumption of AA batteries, and a lack of appealing games ultimately kept Sega from releasing a true successor. How many batteries did we suck dry playing Sonic, Madden and Road Rash on the bus or in the car, or in the dark when we were supposed to be sleeping?

You couldn't do that on a Game Boy! It didn't matter that the Game Gear was more powerful. The color screen did not reverse any fortunes. Content and innovation beat out technology, a formula that Nintendo is using right now with the continued ascendance of the DS and Wii.

For its fans, it will remain a piece of classic gaming hardware whose legacy lives on forever. From Wikipedia, the free encyclopedia. Handheld game console by Sega. Main article: List of Game Gear games. Japan portal Video games portal. Next Generation. Imagine Media. March October 15, Retrieved August 28, Jim Pattison Group. ISBN Retro Gamer.

Imagine Publishing Ltd. The Encyclopedia of Game. Machines: Consoles, Handhelds, and Home Computers Variant Press. Archived from the original on November 14, Retrieved July 8, Archived from the original on June 23, Retrieved March 29, Interview: The Witness of History. Famitsu Books in Japanese.

Translation by Shmuplations. Archived August 14, , at the Wayback Machine. Live Publishing 17 : 26—35 — via Internet Archive. IDG 68 : Gower Publishing, Ltd. Sega Force. March 4, June 21, Retrieved August 2, See lines 8 and 20 for units sold in Japan and other regions, respectively.

Imagine Media 11 : Nintendo Life. Sega Enterprises Ltd. Majesco released their own version as a Limited Edition Re-release for in a jet black shell. This re-issue features a screen with an improved refresh rate, resulting in noticeably less motion blur. A Yellow version of the system was also sold in certain markets. Approximately official titles were released for the Game Gear, [ 5 ] although at the time of the console's launch, there were only six software titles available seven with the pack-in game, Columns.

Sega made sure that a wide variety of video game genres were represented on the system, in order to give it a broad appeal. The original Game Gear pack-in title was Columns , which was similar to the Tetris cartridge that Nintendo had included when it launched the Game Boy. Matching Nintendo's Game Boy, Sega chose not to use regional lockout on Game Gear cartridges, meaning that any system could play any games regardless of the country they were released in.

This practice helped to make the console popular among import gamers. One of the system's biggest issues was battery life; while better than earlier color backlit systems, its 4 hour battery life 5 hours on later models using 6 alkaline batteries was still not as good as the Game Boy's hours of four-AA battery lifespan due to that system's monochrome screen and lack of a backlight.

Battery life was a much bigger issue before handheld systems had built-in rechargeable batteries; gamers needed either a constant supply of six AA batteries, or a rechargeable Ni-Cd battery pack that was sold separately and clipped on a user's belt or onto the back of the Game Gear using the clips and screw holes.

The significantly larger price tag contributed to driving away potential Game Gear buyers. When first launched in America, a TV advertising campaign was used to promote the system as superior to the Game Boy. One advertisement was done in the style of a dystopian film, showing a world where brainwashed players mill about a dark warehouse, playing Game Boy's like zombies.

A figure surrounded by blinding light appears with a Game Gear, cuing the narrator's comment of "The full-color video game system that separates the men from the boys. Despite its backlit colored screen and ergonomic design, the Game Gear managed just a moderate share of the market. Sega's biggest problem was that it failed to enlist as many key software developers as Nintendo. Although it was the Game Boy's strongest competitor for the handheld market, it managed only a fraction of its sales.

The Game Gear suffered from some of the same key problems that plagued the similar Atari Lynx: low battery life and high price in comparison to the Game Boy. A successor to the system, intended to feature a touchscreen interface, was planned during the early s, years before the Game. Sega eventually chose to shelve the idea and instead release the Sega Nomad, a handheld version of the Mega Drive Genesis , as the successor.

Support ended in , but Majesco released a core version of the Game Gear in for a reduced price. The Majesco Core Game Gear differed slightly from the original Game Gear in that it was black and had a purple start button rather than dark grey and a blue start button, the logo on the front of the unit was no longer in color, the power switch was colored black rather than the usual orange and it did not support the television tuner accessory.

Its screen had shorter response time than the original model. It also had a somewhat better speaker that did not get distorted as much when played loudly. It was part of Majesco's strategy of making profits from products with margins too slim for the original manufacturer to pursue, and was accompanied by Majesco's licensed reissue of several classic Game Gear cartridges.

Majesco-reissued cartridges are distinguished by having no plastic case, and a Majesco Sales logo on the label, as well as the current games ratings system, which differs slightly from the one formerly used by Sega. The Majesco logo was not prominent, and these were marketed under the Sega name. Though its sales success as a non-Nintendo handheld has been surpassed by the PlayStation Portable PSP , [ 13 ] the Game Gear still stands as the longest supported handheld console not made by Nintendo.

The Sega Game Gear was prominently featured in the movie Surf Ninjas which subsequently received its own Game Gear video game as well. It can also be spotted in the movie, Airheads , as well as the movies Man of the House and Rumble in the Bronx , and as part of the main character's arsenal in the movie Home Alone 3 though startup sounds from the Game Boy of which is a competitor could be heard in Home Alone 4.

Chat WhatsApp. Archived from the original on Retrieved Retrieved on Sega portal. Game Gear Nomad Vision. Handheld game consoles.

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